[The Division] Abort 1.1 Crafting changes - Increase Loot and Div

As I've personally woken up this fine sunny morning and read the patch notes for the upcoming incursions update I gained a slight twitch with my right eyebrow, I thought to myself "Well .. This only happens when I'm absolutely pissed off and about to quit something".

Reading the patch notes regarding the crafting changes, Div Tech & Phoenix credits has made myself absolutely disgusted that I paid for the season pass of this game.

I'm sure many others are in the same boat.

Many many people have voiced their concern about the drop rates for Div Tech, no one has complained about the current material requirements for crafting, yet Ubisoft/Massive has come up with this absurd idea to increase material sizes and create "Assignments" to get "Div Tech" they don't specifically say HIGH END DIV TECH.

Please, if you feel the same way and want the following points below to change, then sign this petition! And lets hope Ubisoft/Massive About the crafting changes in the next update and actually listen to the players about such a game breaking system if implemented that will draw many many players away from the game!

- Abort the Material changes - Leave them as the same as they are now
- Increase loot for High end Div Tech
- Increase the loot for Phoenix credits(I was literally getting 3 - 5 Credits anyway on level 32 enemies, nothings changing now) The more the player has to risk the higher the reward of Div tech!

My personal message to Ubisoft/Massive

These last couple of days have been sad for me... I have 8 days and 21 hours game time on XB1 "The Division" in all that time, I had enjoyed levelling up to 30, enjoyed running around gathering materials, then enjoyed levelling to level 30 Dark zone. But then... I started getting sick of doing the same old things for the same old results. 4 hours in the dark zone, with only one gold drop which was a performance mod.

At first, it was okay, because I could use the Phoenix credits and Div tech accumulated over time to get materials, until I hit level 50 Dark zone, and all them high end Div Tech, that I spent the last 16 hours in total levelling up dark zone rank to get would only make me 5 Level 31 blueprint items. What a waste of time!

Then I left the dark zone, and grinded daily missions for phoenix credits.
I got bored and decided to stand around a safe room for 2 hours just waiting for a friend to come on, because I cannot see myself playing solo anymore. The grind vs reward is so low that I feel no need to even play this game anymore.

And today, as I read everything about the patch notes, and it sunk in, that maybe, just maybe I could like the changes. And then... a friend sent me a link, showing the changes to crafting. My heart sunk and I knew the future of the game for myself. I will no longer be playing, and I'm sure, if these things that all the players have been asking for, don't get done, they will leave too.

You have done the opposite of what we wanted, and you are potentially making it so much worse than what it was originally.

Please Ubisoft/Massive, hear your customers out and let us, the players who loved this game so much before discovering that the grind vs rewards were so low. have something to look forward too next Tuesday and abort the crafting changes(Materials) and give us more rewards for all the hard earned hours we play your game.

Yours sincerely

Adam